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Showing posts from August, 2024

Pokemon3D - how it started and where it goes to

 I want to share with you here somehow for upcoming blog posts that some years ago I came across a project and what it lead me to: Pokemon3D . I cannot remember any more how I came to this project. It was maybe twitter or searching for pokemon games because I was bored. Anyway, I came across this project. Up to then I already had my passion and lot of experience with C# and developing 3D Engines with MonoGame and it seems that this project was built on that. I had the crazy idea to write an email to the developer and asked for if they want someone to improve their rendering code and I had luck: nilllzz  answered me and offered collaboration. Yay! Though, the work went in a different direction as planned. Pokemon3D Reboot We did not work on improving the existing code base but rather start from scratch. We separated work and I was responsible developing a rendering pipeline and an Entity Component System and he was responsible for the scripting, providing data models and domain...

It's a - blog!

 Dear readers, welcome to my small blog where I take my spare time to write down information in my head that must go outside.  Due to being a father of two vivid boys (time of writing shortly before the birth of my second born), cat dad, house owner and having way too many responsibilities its hard to catch free time. So to circumvent this I take my few free time and note everything down - maybe you enjoy it as well. This blog will contain my prototype projects, potential projects and of course nerdy software anomalies I come across. From my educational side, I have a bachelor's degree in computer science and afterwards started working up to now developing software. I am more or less a senoir's degree developer, also depending on the projects taking the role of a team leader or tech lead. I like change and new challenges and interesting projects. Anyway, have fun reading my blog and stay excited.